Traps

This time i have been working with traps.

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Update

There was not much progress (huge lack of free time). But i managed to get the next GUI tab working. This time it is the trap/door build tab. You can already click on the buttons and build stuff. I have also updated/made faster many things + added new options like: If you rightclick on the room in the GUI you get transported to the first room of that type and on the second click you get transported the the second room of that type and so on... + some other bugs. Game is becoming more and more stable. And i have ported many dynamic things to STL (mainly because of speed and stability). So that's it. Stay tuned :)

Lightmaping

I have been playing with lightmaping, here are the results.

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