Scripting in NBK

I was thinking about how to handle scripts that were used in original DK. I have two alternatives. I could write my own parser/compiler or use existing one. After some thinking i decided to use the existing LUA scripting language. This will take a few months from development time. Now i only have to write a tool that will convert DK scripts to LUA scripts. That will take much less time than writing my own copiler.

DK GUI

Here is a sample picture of DK GUI in development.

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Demo 2

A new pre pre alpha :) demo to download

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